Top 10k strings from Riptoff - Editor (1991)(Your Sinclair)[a].z80 in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Covertapes / Sinclair ZX Spectrum - Covertapes - [Z80] (TOSEC-v2007-01-01) /
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2 ARE YOU SURE
2 "LEVEL NUMBER:";C0:
2 ALL 15 LEVELS+
1 }wwww'p"""
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1 YOUR S@NCLAIR
1 TRANSFORMER"
1 THOUGHT NOT.
1 RETURN TO GAME
1 Pwwwg("[www
1 PLUS KEYS
1 OBJECTS!";
1 MORE EARTH"''
1 MAGIC BLOCK"''
1 Lives : 0Next LevelGame Overy
1 LEVEL PASSWORD
1 INFORMATION.";
1 Hello there! Welcome to my wee bit of gibbering rubbish! . . . As I have said already the programming isn't very good! The main problem is that, in the main game especially, I often want to add new features and I do this as follows:-
1 GEFBBBB9DFpGCE
1 DIAMOND"''
1 CCongratulations!Now playthe real gameIt's guid
1 BOULDER"''
1 B0+" LEVELS":
1 AS LISTED"
1 AARGH! MY KNEE IS NOT PURPLE!!!
1 A$="VIEW ALL "+
1 A$="SAVE":
1 A$="SAVE SCREEN INTO RAM":
1 A$="RELOAD":
1 A$="LOAD SCREEN FROM RAM":
1 A$="HELP PAGES":
1 A$="ENTER PASSWORD":
1 A$="EDITOR":
1 A$="DEFINE STARTING POSITION":
1 A$="CHANGE COLOURS":
1 A BOULDER WILL FALL WHEN
1 A BOULDER WILL ALWAYS PREFER TO"''"FALL TO THE
1 ;A$(A);" = ";:
1 ;A$(A);" = ";
1 ;"YOU SURE (Y/N) ?"
1 ;"V = CLS"
1 ;"Riptoff - The Editor":
1 ;"PRESS~M~
1 ;"LOAD OK":
1 ;"INPUT M TO END"
1 ;"FROM SCREEN ";N0
1 ;" TO SCREEN ";O0
1 6A#6A#6C#6C
1 1-KeyboardKempston2-Start Game3-Editor
1 //GGEEEDDD
1 +GFDCEFDIBh
1 *rx|ppppxpx8G"p{pxpppp
1 *GDFR[dmvEMVGGF@
1 (o&[6 :2[=
1 ("999010070300330340500320700600"(
1 ''''"FILENAME : ";
1 ''""""RGV$(!'
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1 '""rpqpqwpq
1 '"!rpqwwwwq
1 "TO SCREEN ";O0:
1 "O[>G2H\!8
1 "LEVEL PASSWORD : ";
1 "FROM SCREEN ";N0:
1 "FILENAME : ";
1 "2:edmas.bin"
1 ")!)c("!)"r
1 ""Q6K"!(""!"
1 !www!r"""pww
1 !"2T$"(!!!(
1 IS EITHER A DIAMOND,EGG"''"OR ANOTHER BOULDER."
1 First, write the thing. Then see if I can find some spare memory. If I can't, cut the routine down in length, if possible, and try again! Once I've done this, I then have to find a way of calling it at the right time. This means writing clumsy patches from other bits of the program.
1 By Rick O'Neill
1 Now I've explained, maybe you can forgive me?